Computing






Computing Vision
Intent As the children go through their journey at The Lanes Primary School, they will increase their understanding of how to use ICT equipment and the internet appropriately and responsibly. They will be able to use technology in all areas of the curriculum and beyond school life to help support themselves in a world that is rich with technology. We encourage the children to be a well-rounded user of technology so that they can cope with the different aspects of Computing, such as coding, data inputting, word processing and creative arts. |
Implementation Teaching of Computing at The Lanes would include a wide range of skills taught to the children in a fun and engaging manner, which challenges children of all abilities. Although the concepts across Key Stages may be similar, the outcomes and methods of teaching will differ greatly depending on the year group and ability of the children. For example, Key Stage 1 children may code using Bee Bots, whereas the Year 6 children would code using either Scratch or a Microbit. Teaching of Computing and its skills are not exclusively reserved for ‘ICT lessons’ as the teachers will use iPads in a cross-curricular fashion, picking up on elements of the Computing curriculum as they do so. Teachers will continually model good use of ICT through their use of the Interactive Whiteboard and any other programs they use in class. Teachers will also refer to the elements of e-safety throughout the academic year; ensuring pupils of all ages are able to use the internet appropriately and confidently. E-safety will be embedded within the delivery of Computing lessons and PSHCE lessons so its importance is not understated. |
Impact Children will have developed their knowledge and skills to help them explore and understand the benefits and drawbacks of using ICT to complement their learning. They will understand how to use technology effectively and efficiently. Children’s knowledge and skills will develop progressively as they move through the school, not only to enable them to meet the requirements of the National Curriculum but to prepare them to become competent users of technology in secondary education and all facets of their lives. |
Computing Knowledge Planner
Principles and Rationale
A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world (National Curriculum, 2013). We believe that E-Safety both supports and strengthens what we aim to do in every aspect of school life. Our commitment to the welfare of our children and the upholding of our Safeguarding policy is reflected through our implementation of the E-Safety policy.